Not Implemented: This card is not available to play on TCG ONE.

ELECTRODE_101:POKEMOD_IMPERIUMPoké-PowerBuzzap
At any time during your turn (before your attack) you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if Electrode is affected by a Special Condition.
Electric Shock50
Flip a coin. If tails, Electrode does 10 damage to itself.
weakness:x2
resistance: none
retreat cost:1